Talking with Polygon, Bungie design lead Lars Bakken shed some new light on Destiny 2’s new Gambit mode, saying that there won’t be any way for players to overlevel the PvE combatants in Gambit even at the level cap. He also said that like Iron Banner and Trials, level advantages will be turned on for those two PvP encounters during the match:
This is a different twist, considering every normal Crucible mode in the game, from Competitive and Quickplay, a player’s Power level does not have an impact on the game. Just to be clear, Gambit is its own mode and has its own node on the Director separate from Crucible, but the comparison for the PvP portion of the mode can be made. Since the launch of Destiny 2, even Iron Banner and Trials of the Nine have not had level advantages turned on, but that will change with Forsaken with those specific modes having players’ Power levels matter much more.
Bakken warns that because level advantages are on in Gambit, invading or being invaded can be “highly dangerous, especially if you’re low power.” When a player invades the opposing arena, they are granted a buff that gives them an overshield to their health, making them even harder to kill. So it’s not hard to see how a player at the new 600 Power level cap could wreak absolute havoc invading an opposing team who were of significantly lower level.
Destiny 2: Forsaken releases on September 4, 2018 for PC, PS4, and Xbox One.
Source: Polygon